Purple: load-in time on Public Test 0.11.1 (before fix)īlue: load-in time on Public Test 0.11.2 (after fix)ĭue to the way data is exchanged between individual players’ computers and the game server, a bug occurred that ultimately lead to a decrease in the rate of fire of certain ships. On the Public Test of Update 0.11.2, the average load-in time for 90% of players was brought down to 25 seconds from the 83 seconds experienced during the 0.11.1 Public Test.Įach column represents the time taken for a certain percentage of players to load into the port on startup.įor example, 25 seconds in the “90%” column means that 90% of the times the port was loaded, it took 25 seconds or less.During the last month, the average startup loading time has decreased from 42.8 to 21 seconds.īlue indicates the average time in seconds it takes for players to load into their port.Regardless, we will continue working on improving this aspect going forward. As of now, we’ve observed a noteworthy increase in performance across the board. ![]() ![]() During Update 0.11.1, we released a hotfix that solved the issue for most players. After one of our more recent Updates, the time it takes for the game to fully boot up has increased noticeably.
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